Koushirou Izumi (
techknowlogical) wrote2015-09-07 09:00 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
App - Drift Fleet
OUT OF CHARACTER:
Name/Handle: Ami
Contact: Email: ofthursday@gmail.com | AIM: FluffyTemptress | Plurk: amiasha
Reference: Shurimon
Other characters: None!
IN-CHARACTER:
Character name: Izumi Koushirou
Character journal:
techknowlogical
Series name: Digimon Adventure 02
Canon notes: Post-canon/Diaboromon Strikes Back by a few months, no other changes!
Species: Human
History: Koushirou's wiki entry. As a note, the wiki uses dub names (and so might be dub-specific,) but the events of the dub vs sub are extremely similar with only very minor edits so the overall history is the same.
Personality:
Discussing Koushirou's personality is difficult without going briefly into something that shaped a lot of his traits, and that is that when he was young (it's not clear when, but probably around 6 years old) he overheard his parents talking one night. What he heard was that his parents weren't his biological parents; he was adopted, and his parents had been holding off telling him until he was old enough to accept it. Unfortunately, because he'd found out on his own, it seriously affected him growing up until his parents finally told him the truth during the events of Digimon Adventure when he was about 9.
Koushirou is naturally introverted, preferring to spend most of his time thinking or working on something, and he generally doesn't need a whole lot of social contact to feel content; his parents and the rest of the Chosen are more than enough not to feel lonely. He focuses intently on whatever he's working on, sometimes to the point of unintentional rudeness as he stops paying attention to those around him. While most of the time it's just because he's concentrating, he used to block out those around him purposefully; in particular he used his computer and love of technology as a way to escape contact with other people, especially his parents. After his parents told him the truth and Koushirou gained a lot of confidence from his time in the Digital World, he stopped actively blocking people out but still does so unintentionally at times.
On the subject of confidence, he came into the events of canon with very little. He was not just out of place and unsure of himself from being stuck in an unknown world with a bunch of mostly-strangers, but had essentially no self-esteem at all--again stemming from the secret of his adoption. He considered most of his opinions and skills to be worthless, even while the rest of the team was already looking to him for plans and insight very early on in their adventure. When their team leader Taichi (who would become Koushirou's best friend) entrusted Koushirou with a life or death decision--which Koushirou made the correct call on by solving a puzzle--his confidence started to turn around, and by the end of Adventure 02 this was possibly the largest change in his personality. Now officially the team tactician in all but name, Koushirou doesn't hesitate to speak up when making plans, directing people, calling out stupid decisions, etc. Still, his confidence never tips over the line into arrogance, and a wrong call or feeling like he's let down the team in any way can send it (temporarily) right back down to zero in a hurry.
Much of the reason that Koushirou is the team tactician is because he's extremely bright and perceptive. He excels at seeing all the sides and pieces of a situation, figuring out logical connections, improvising and coming up with plans and options, and adjusting strategies to deal with changes or new information. He has a very strong drive to learn and pursue knowledge, and is extremely curious about anything and everything. This combination of intelligence, curiosity, and desire for the truth earned Koushirou the Crest of Knowledge, a semi-magical embodiment of his strongest trait that allowed his Digimon to progress to the Perfect level. Outside of Digimon terms, it essentially means it's his strongest and most defining trait, which he had to understand and master over the course of the series.
Being a combination of reserved, easily absorbed in his own thoughts, and a little socially awkward, Koushirou can sometimes come across as insensitive or uncaring. In reality he's genuinely very kind and exceptionally loyal, but he shows these traits much more through actions than any words; he always puts the people he loves first in the grand scheme of things, even if it may not seem that way at first. With his parents and closest friends (such as Taichi) he can actually be quite perceptive of moods, feelings, and thoughts, and does his best to consider them. Like many introverted people he shows more personality around the people he's most comfortable with, letting down his guard a bit and being more honest in his reactions and emotions. He still rarely shares his own personal thoughts or problems, however.
As a last note that didn't fit anywhere else, Koushirou's speech patterns are extremely polite. This started as a way to distance himself from others by putting up a wall of formality that kept him from having to show personal feelings, but somewhere along the line it sort of took over. Even when he consciously tries to speak more casually he can't do it, and this is commented on a few times throughout Adventure, Adventure 02, the drama CDs, and his personal image songs.
Abilities: The only unusual abilities he has are his Crest's power (which are basically inactive/inapplicable outside the Digital World) and ridiculous prowess with computers and programming, which will probably not be of use since the computer systems of the Fleet are doubtlessly very different from what he's used to.
Augment Skillset: Communications
Sample:
Ending up in a totally different world is nothing new for Koushirou, so aside from some initial alarm he's taking the whole thing pretty well. Maybe better than 'pretty well', actually, because this is really cool.
He is, of course, a little concerned about what's going on back at home--are his friends worried? His parents? Is he needed for some crisis?--but again, it's nothing new. He has faith in his friends; they'll keep everything under control while he's here, so he needs to focus his attention on the task at hand...
Which includes spaceships.
There's so much new stuff to learn, and what concern and worry he has about being here is greatly overshadowed by the sheer amount of things to find out about. The whole augment situation is a little creepy but also fascinating, and he's really interested in trying out the new skills that came along with it. In fact, he's made his way to the bridge to check out the communication controls, but aside from setting his fingers on the buttons he hasn't pressed anything.
He really wants to experiment with the controls. He really, really wants to experiment with them. Back at home their team leader--Koushirou's best friend--basically lets him make any judgement call he wants regarding technology, but here he probably shouldn't go messing with the ship's systems without consulting the captain.
So, it's with great willpower that he stands up, turning to head back into the ship's interior to find the person in charge. Hopefully they'll be as curious as he is.
Name/Handle: Ami
Contact: Email: ofthursday@gmail.com | AIM: FluffyTemptress | Plurk: amiasha
Reference: Shurimon
Other characters: None!
IN-CHARACTER:
Character name: Izumi Koushirou
Character journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Series name: Digimon Adventure 02
Canon notes: Post-canon/Diaboromon Strikes Back by a few months, no other changes!
Species: Human
History: Koushirou's wiki entry. As a note, the wiki uses dub names (and so might be dub-specific,) but the events of the dub vs sub are extremely similar with only very minor edits so the overall history is the same.
Personality:
Discussing Koushirou's personality is difficult without going briefly into something that shaped a lot of his traits, and that is that when he was young (it's not clear when, but probably around 6 years old) he overheard his parents talking one night. What he heard was that his parents weren't his biological parents; he was adopted, and his parents had been holding off telling him until he was old enough to accept it. Unfortunately, because he'd found out on his own, it seriously affected him growing up until his parents finally told him the truth during the events of Digimon Adventure when he was about 9.
Koushirou is naturally introverted, preferring to spend most of his time thinking or working on something, and he generally doesn't need a whole lot of social contact to feel content; his parents and the rest of the Chosen are more than enough not to feel lonely. He focuses intently on whatever he's working on, sometimes to the point of unintentional rudeness as he stops paying attention to those around him. While most of the time it's just because he's concentrating, he used to block out those around him purposefully; in particular he used his computer and love of technology as a way to escape contact with other people, especially his parents. After his parents told him the truth and Koushirou gained a lot of confidence from his time in the Digital World, he stopped actively blocking people out but still does so unintentionally at times.
On the subject of confidence, he came into the events of canon with very little. He was not just out of place and unsure of himself from being stuck in an unknown world with a bunch of mostly-strangers, but had essentially no self-esteem at all--again stemming from the secret of his adoption. He considered most of his opinions and skills to be worthless, even while the rest of the team was already looking to him for plans and insight very early on in their adventure. When their team leader Taichi (who would become Koushirou's best friend) entrusted Koushirou with a life or death decision--which Koushirou made the correct call on by solving a puzzle--his confidence started to turn around, and by the end of Adventure 02 this was possibly the largest change in his personality. Now officially the team tactician in all but name, Koushirou doesn't hesitate to speak up when making plans, directing people, calling out stupid decisions, etc. Still, his confidence never tips over the line into arrogance, and a wrong call or feeling like he's let down the team in any way can send it (temporarily) right back down to zero in a hurry.
Much of the reason that Koushirou is the team tactician is because he's extremely bright and perceptive. He excels at seeing all the sides and pieces of a situation, figuring out logical connections, improvising and coming up with plans and options, and adjusting strategies to deal with changes or new information. He has a very strong drive to learn and pursue knowledge, and is extremely curious about anything and everything. This combination of intelligence, curiosity, and desire for the truth earned Koushirou the Crest of Knowledge, a semi-magical embodiment of his strongest trait that allowed his Digimon to progress to the Perfect level. Outside of Digimon terms, it essentially means it's his strongest and most defining trait, which he had to understand and master over the course of the series.
Being a combination of reserved, easily absorbed in his own thoughts, and a little socially awkward, Koushirou can sometimes come across as insensitive or uncaring. In reality he's genuinely very kind and exceptionally loyal, but he shows these traits much more through actions than any words; he always puts the people he loves first in the grand scheme of things, even if it may not seem that way at first. With his parents and closest friends (such as Taichi) he can actually be quite perceptive of moods, feelings, and thoughts, and does his best to consider them. Like many introverted people he shows more personality around the people he's most comfortable with, letting down his guard a bit and being more honest in his reactions and emotions. He still rarely shares his own personal thoughts or problems, however.
As a last note that didn't fit anywhere else, Koushirou's speech patterns are extremely polite. This started as a way to distance himself from others by putting up a wall of formality that kept him from having to show personal feelings, but somewhere along the line it sort of took over. Even when he consciously tries to speak more casually he can't do it, and this is commented on a few times throughout Adventure, Adventure 02, the drama CDs, and his personal image songs.
Abilities: The only unusual abilities he has are his Crest's power (which are basically inactive/inapplicable outside the Digital World) and ridiculous prowess with computers and programming, which will probably not be of use since the computer systems of the Fleet are doubtlessly very different from what he's used to.
Augment Skillset: Communications
Sample:
Ending up in a totally different world is nothing new for Koushirou, so aside from some initial alarm he's taking the whole thing pretty well. Maybe better than 'pretty well', actually, because this is really cool.
He is, of course, a little concerned about what's going on back at home--are his friends worried? His parents? Is he needed for some crisis?--but again, it's nothing new. He has faith in his friends; they'll keep everything under control while he's here, so he needs to focus his attention on the task at hand...
Which includes spaceships.
There's so much new stuff to learn, and what concern and worry he has about being here is greatly overshadowed by the sheer amount of things to find out about. The whole augment situation is a little creepy but also fascinating, and he's really interested in trying out the new skills that came along with it. In fact, he's made his way to the bridge to check out the communication controls, but aside from setting his fingers on the buttons he hasn't pressed anything.
He really wants to experiment with the controls. He really, really wants to experiment with them. Back at home their team leader--Koushirou's best friend--basically lets him make any judgement call he wants regarding technology, but here he probably shouldn't go messing with the ship's systems without consulting the captain.
So, it's with great willpower that he stands up, turning to head back into the ship's interior to find the person in charge. Hopefully they'll be as curious as he is.